First Impressions of RDR2 gameplay

Discussion in 'Red Dead Redemption 2: Online' started by dakirch, May 3, 2018.

  1. dakirch United States

    dakirch The Swarm Drunkest Council Staff Member High Council

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  2. dakirch United States

    dakirch The Swarm Drunkest Council Staff Member High Council

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    Can rob people

    Dialogue choices

    NPCs will react differently depending on your behavior, appearance, actions

    You can pour coffee and check up on your gang

    You can care for your gang and be rewarded for looking after them

    Small scale robbery with Bill was shown

    Demo took place in New Hanover (Handover?)

    You can watch farmers herd animals, bugs in your ears

    Demo was on base PS4

    You can skin animals. It’s graphic, you can either drop the carcass or put it on your horse

    Animals shot can be injured and attempt to escape. You can follow trails of blood to find the animal and then kill it.

    Meat and animals will rot.

    Amount of meat is based on how you kill it. Arrows will get you the most whereas weapons like shotguns won’t.

    Your bond with your horse will result in different behaviors. If it’s strong, it’ll stick with you during gunfights

    Your weapons will be stored on the horse. Take care of it. If it dies, you’ll have to start the bonding process over with a new horse

    If injured, your horse can bleed out. If you wait too long, the horse can die.

    The robbery takes place in Valentine. Not clear if it’s free roam, side mission, or story mission

    Continuous camera, not different angles and shots. You can watch everything from one single camera angle.

    Dead Eye returns. Camera angles change depending on how you kill the person using Dead Eye

    In the robbery, someone shot Arthur’s hat and it fell off into the mud. You can return to the town and pick it up

    You groom and feed your horse, calm it when agitated and it stays put when you dismount so you must be nearby to call it. You can grow a bond with your mount that makes it respond better to what you want it to do and makes it more relaxed

    You can react to people in different ways I.e when meeting someone 'Greet or Antagonise'

    Large carcasses rot if left out too long which equals less pay

    You also get more reward for a clean kill (arrows) from butcher

    Deadeye is basically the same as old game

    Horses carry your weapons and they won't run off cliffs or do stupid things like before

    You can affect the mood at camp by making sure they have enough food, resources which affects morale if positive they will be dancing, singing and telling stories

    Found out names of some unknown gang members: Lenny, Karen, Sean McGuire (who is described as an Irish joker) Pearson (cook) Micha Bell and Sadie

    Your hat can fall off and you have to go back and pick it up or buy a new one

    New camps will be made often as the law heats up on Dutch

    There is a huge level of choice in the game which will define who you are in the gang
     
  3. LostInTheVoid United Kingdom

    LostInTheVoid The Swarm Civilised Council Staff Member High Council

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    It'll be interesting if even during online your bigger weapons like shotgun / rifles are equipped and stored via the horse. I can see so many people getting ganked as they try and grab a rifle as some dood snips them from the top of a building.
     
  4. dakirch United States

    dakirch The Swarm Drunkest Council Staff Member High Council

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    Would be a very interesting concept
     

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